Showing posts with label Gargoyle's Quest II. Show all posts
Showing posts with label Gargoyle's Quest II. Show all posts

Monday, May 14, 2018

May 14, 2018

Final Fantasy XIV: A Realm Reborn (PC): We continued forth!  Azureus and Trisse pushed onward into the mid-teens, and then, somewhere in the evening, we decided to go ahead and pay our discounted Legacy price ($10) to restart our main accounts.  Heheh.  Foresight!

We did do some dungeon runs and such on Azureus and Trisse, and it was fun enough.  The problem we kept having was having to break the party apart to do solo ventures, then find someone to rejoin us afterward.  Seriously, we can't remain in a party during certain parts of our quests?  Make us solo it, fine, but why split the party up?  Just another instance of archaic design.

That being said, it was rather nice and nostalgic to bring back Cinnaris and Tarryn.  We have a lot of fun old items, and apparently a Fat Chocobo mount was retroactively added!

Gargoyle's Quest 2 (SNES): I gave it a good go this time, pushing up to the first save--er, password--point.  It's just as fun as I recall the first game being, but with the added bonus of being more colorful, with a wider and taller image!  Much less cramped.

Super Mario All-Stars + World (SNES): World again!  I started the saves fresh and pushed through the first world.  Such good times.

Minor Entries: Black Desert Online (PC), Sword of Chaos (iOS).

Tuesday, May 8, 2018

May 8, 2018

Gargoyle's Quest II (NES): In continuing with my occasional bits of old-school gaming in the basement, I gave it a quick whirl.  Looks a little more RPG-ish than the first game in the series, starting you off in a town itself!

It seems like a prequel, since Firebrand is being bossed around, called a "trainee", and sent to a training center.  It plays much like I recall the GameBoy one playing, which is quite nice!

After going into the Training Center, all hell broke loose... and I stopped to nap. <_ p="">
Kingdoms of Amalur: Reckoning (PC): I spent something like an hour scouring old saves trying to find the latest save I had that was prior to using Skill Books.  Y'see, if your skills get too high, you can't go to low-level trainers for points.  And if you can't get those low level trainer points, you can never max things out.

In the end, I went from a 70-hour save to a 35-hour save.  Eek.  This is why it took me almost two months to return to the game (which I was highly enjoying): I was so disheartened by my dumb mistake (I KNEW better, but forgot!) that I couldn't bring myself to replay so much then, but I'm better now.

Fist Puncher (PC): Tarina bought me this game years ago on Good Old Games.  I made a lot of progress, but unfortunately I lost my save!  (This was well before GOG Galaxy, let alone their cloud saves.)  Since it was a buck on Steam, I picked it back up and gave it a quick whirl...

Sword of Chaos (iOS): In addition to the usual dailies, I asked around if anyone wanted to marry solely for the stats... no luck, alas!

Minor Entries: Black Desert Online (PC).