Showing posts with label dreamcast. Show all posts
Showing posts with label dreamcast. Show all posts

Monday, December 27, 2010

December 27th, 2010

Final Fantasy XI (PC): The most successful gaming today, I did the little quest to get my Dragoon job emote. It's fairly neat, blue wings appear, and I can run around with 'em for a few seconds. I have a DRK and a WHM quest available to me, I should do those too!

Final Fantasy XIV (PC): Not much at all! Simply got Cinnaris to the Starlight Celebration bells to get my present-timer counting. EIGHT HOURS between gifts, was only an hour in XI, yikes!

Shenmue (Dreamcast): Not a ton here either, just ran a bit around Dobuita, fed the kitten, did the first QTE, all that good stuff!

World of Warcraft (PC): Not much! Did the Argent Tournament dailies, and that's about it! Almost had forgotten, too!

Thursday, December 23, 2010

December 23rd, 2010

Eternal Sonata (PS3): Some nice progress. Not sure if it'll happen all game, but the PC switched to Reto for a time, so I did a quick run through the sewers (what RPG doesn't like utilizing them as dungeons?!), then it switched back to Polka. Not quite sure where the story is going exactly, but the battle system is a lot of fun, actiony, but turn based.

Shenmue (Dreamcast): I'm up to Dobuita. Did the usual quick romp through the first couple areas to open up the main place, and oh, it feels increasingly good to be playing Shenmue again. I even briefly did the levitating trick, just for the heck of it - with I many times as I've played Shenmue, I actually haven't done a whole ton with glitches and codes yet. Eventually I'd like to make a pretty nice Shenmue tribute site, so I suppose I better get back into the groove!

World of Warcraft (PC): Not a whole did. Hit up the first few Brunnhildar quests with Tarina, and we did our second day of Argent Tournament dailies just to get that whole thing started (takes three days of dailies). I dislike how WoW forces you to do some bad things to advance sometimes, but I try and not think too far into it sometimes (obviously, some things do just cross the line into unacceptable, but I also try and use my best judgment, don't wanna become some serious and stodgy that I can't game!).

Wednesday, December 22, 2010

December 22nd, 2010

Eternal Sonata (PS3): Finally got this started. I keep forgetting it's a tri-Crescendo production, and, like Baten Kaitos, it's got a fantastic use of color. It really is fantastic.

Combat seems neat, about what I remember from playing a few battles on Bevis' save back in GTMO, and Polka is amazingly cute! Lots of cutscenes thus far. Looking forward to really sinking my teeth into it though!

Shenmue (Dreamcast): Loaded up my save just barely started on my birthday, December 20th, where I loaded up US Shenmue through the opening, then debated firing up the PAL version, then decided I'ma take it slow, easy and not be picky, and just play my reliable copy from launch day in 2000.

Explored the home a little big, got a couple cutscenes with Iwao, creepily rummaged through my seventy year old housekeeper's things and robbed my fellow student. Soon the world starts opening up!

I'm really torn on the VGA thing. I'm using a VGA connection and playing it on a 1080p, and it's horribly jaggy. Eek! I suppose that's just gonna be the case over the next several years, all my old games are gonna end up looking jaggier and more polygonaly!

Thursday, September 9, 2010

September 9th, 2010

Wow, it's the Dreamcast's ELEVENTH birthday in the United States! Crazy! I'm still dreamin', and it's still resting comfortably right next to my 360, PS3 and Wii, while most of my old systems are packed on a shelf somewhere.

Final Fantasy XI (PC): Not an overly-heavy FFXI run today, but it began with an Undead Swarm. Started off with two Besiegeds, hooking up with Unicornessence and some randoms, and it ended up being pretty fun. It was a two and two alliance during the lamia fight, and our ranks "jumped" up to six total for the savages.

It was enjoyable on the whole (perverted lil taru...), I'ma make it a point to hit up more alliances during big battles!

LEGO Batman (360): Fun stuff! Initially we passed around the controllers, alternating between myself, Frank, Abby and Mom, and made some nice progress. The levels are shorter, but not too short, making it easier to digest than, say, the massive, meandering levels of LEGO Star Wars. It's interesting they choose to use the 1989 Batman's soundtrack, but not in a bad way considering how epic it was. It repeats a little too often, though.

Found out after beating the Riddler's campaign that the corresponding evildoer's missions are unlocked, as well as the Arkham Asylum. There's where the create-a-character mode is (whew, we were worried there wasn't one!), as well as the massive collection of random NPCs to battle. Neat!

It ended up being myself and Frank, and we played pretty deep into the night, doing the first Riddler mission as well as doing a few into the Penguin battles. We also debuted our new heroes, his "Nude Man," a naked lego guy with a purple turban (he ditched the purple cape), and my generic badass, "Dog Puncher," making his first appearance since WWE RAW 2 on the original Xbox.

Valkyria Chronicles II (PSP): Not a whole lot, didn't bother trying the VIP Escort again, but I did knock out "Being Cruel to the Kind" as well as Lotte's special mission "Recovering the Camera." I normally don't dig the reporter types like, at all, but Lotte's pretty cute! Will almost be unfortunate if I'm nearing the end of her story path, though!