Final Fantasy XI (PC): Time to level the White Mage job so I'm not gimped when playing Dragoon! After a mishap with an IT goblin forced Clearite and myself to teleport, we ended up in Altepa and decided to stay. Clearite finished up her mobs before I could hit L41, and shortly Tamberly showed up as a Warrior to help me finish up that level for the day. Not bad, not bad at all!
Valkyria Chronicles II (PSP): Not much, got a Vanquish and Skies of Arcadia sticker from the Lotter Insiders, and did a single mission. Eventually I'll go back and cheap my way through that main March story mission, ehhehe. It's nice right now just to unlock various characters scenes...
Showing posts with label valkyria chronicles ii. Show all posts
Showing posts with label valkyria chronicles ii. Show all posts
Monday, September 20, 2010
Saturday, September 18, 2010
September 18th, 2010
Final Fantasy XI (PC): Big day! Started off with some campaign, but still didn't get any further on my evaluation. From there, I unlocked all the Abyssea maws I didn't have done yet (Konchtat, and the three new Scars of Abyssea ones). Got my time maxed out, bought a thingy that let me carry a forth traverser stone, and then came time for the big event...
Abyssea Abyssea Abysea! Spent probably a good six hours total between hunting for a party and leaving for church. Had some good fun, too, Nanabi, Red and Senko amongst others being pretty cool people.
The downside? Our buddy in charge, Alex, was a total control freak. Initially only myself and Tam said anything when he snapped at people, but as time went on we had others joining the cause to the point where he eventually learned not to say anything to us.
I can't complain too much, I guess. I capped at L85, yahoo, and even got 10/10 merits.
Valkyria Chronicles II (PSP): Accidently failed "A Golden Opportunity" when I let out base camp be captured. Whoops! Did hit up Sega's blog and got several new things, including a bunch of stickers and Selvaria from the first game. Way cool!
Abyssea Abyssea Abysea! Spent probably a good six hours total between hunting for a party and leaving for church. Had some good fun, too, Nanabi, Red and Senko amongst others being pretty cool people.
The downside? Our buddy in charge, Alex, was a total control freak. Initially only myself and Tam said anything when he snapped at people, but as time went on we had others joining the cause to the point where he eventually learned not to say anything to us.
I can't complain too much, I guess. I capped at L85, yahoo, and even got 10/10 merits.
Valkyria Chronicles II (PSP): Accidently failed "A Golden Opportunity" when I let out base camp be captured. Whoops! Did hit up Sega's blog and got several new things, including a bunch of stickers and Selvaria from the first game. Way cool!
Labels:
final fantasy xi,
pc,
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Wednesday, September 15, 2010
September 15th, 2010
Nabbbed some new stuff today, just doing general shopping... turns out the new Lord of the Rings is out! I finally broke down and got Dynasty Warriors Strikeforce as well while waiting for PSP2 to come out, and it turns out Sonic Adventure hit Xbox Live! Naturally I had to nab that one!
Final Fantasy XI (PC): Hit up another Lamia Besieged while trying to get an Abyssea party, and alas, it was getting too late, so we had to throw in the towel. Still, any day with snake ladies is a good day!
Lord of the Rings: Aragorn's Quest (PS3): The character models look goofy, and everything about the package screams, "cheesy." And yet, the game's a lot of fun, and a lot more varied than previous LotR releases. The Shire acts as a hub world, and from there you can experience Aragorn's story. You don't just fight, you actually get to run around, explore, do mini-games, and on top of that Gandolf plays significantly different than Aragorn, so it's not just cookie-cutter.
Momy and myself played for an hour or so, enjoyed some White Castle, then hit it up again, this time passing the controller between the two of us and Abby. Ahh, good times!
I think we stopped... after evading the Nazgul in that first city area after the quest begins?
Sonic Adventure DX (360): I think I... looked at the title screen? Gotta sink my teeth into it later, LotR was the focus today!
Valkyria Chronicles II (PSP): Nothing special. Used the code from Sega's online "Lotte Insider" to unlock Faldio (oh boy, how decidedly not exciting), and did the "Tunnel Offensive" mission. Slow but sure progress!
Final Fantasy XI (PC): Hit up another Lamia Besieged while trying to get an Abyssea party, and alas, it was getting too late, so we had to throw in the towel. Still, any day with snake ladies is a good day!
Lord of the Rings: Aragorn's Quest (PS3): The character models look goofy, and everything about the package screams, "cheesy." And yet, the game's a lot of fun, and a lot more varied than previous LotR releases. The Shire acts as a hub world, and from there you can experience Aragorn's story. You don't just fight, you actually get to run around, explore, do mini-games, and on top of that Gandolf plays significantly different than Aragorn, so it's not just cookie-cutter.
Momy and myself played for an hour or so, enjoyed some White Castle, then hit it up again, this time passing the controller between the two of us and Abby. Ahh, good times!
I think we stopped... after evading the Nazgul in that first city area after the quest begins?
Sonic Adventure DX (360): I think I... looked at the title screen? Gotta sink my teeth into it later, LotR was the focus today!
Valkyria Chronicles II (PSP): Nothing special. Used the code from Sega's online "Lotte Insider" to unlock Faldio (oh boy, how decidedly not exciting), and did the "Tunnel Offensive" mission. Slow but sure progress!
Thursday, September 9, 2010
September 9th, 2010
Wow, it's the Dreamcast's ELEVENTH birthday in the United States! Crazy! I'm still dreamin', and it's still resting comfortably right next to my 360, PS3 and Wii, while most of my old systems are packed on a shelf somewhere.
Final Fantasy XI (PC): Not an overly-heavy FFXI run today, but it began with an Undead Swarm. Started off with two Besiegeds, hooking up with Unicornessence and some randoms, and it ended up being pretty fun. It was a two and two alliance during the lamia fight, and our ranks "jumped" up to six total for the savages.
It was enjoyable on the whole (perverted lil taru...), I'ma make it a point to hit up more alliances during big battles!
LEGO Batman (360): Fun stuff! Initially we passed around the controllers, alternating between myself, Frank, Abby and Mom, and made some nice progress. The levels are shorter, but not too short, making it easier to digest than, say, the massive, meandering levels of LEGO Star Wars. It's interesting they choose to use the 1989 Batman's soundtrack, but not in a bad way considering how epic it was. It repeats a little too often, though.
Found out after beating the Riddler's campaign that the corresponding evildoer's missions are unlocked, as well as the Arkham Asylum. There's where the create-a-character mode is (whew, we were worried there wasn't one!), as well as the massive collection of random NPCs to battle. Neat!
It ended up being myself and Frank, and we played pretty deep into the night, doing the first Riddler mission as well as doing a few into the Penguin battles. We also debuted our new heroes, his "Nude Man," a naked lego guy with a purple turban (he ditched the purple cape), and my generic badass, "Dog Puncher," making his first appearance since WWE RAW 2 on the original Xbox.
Valkyria Chronicles II (PSP): Not a whole lot, didn't bother trying the VIP Escort again, but I did knock out "Being Cruel to the Kind" as well as Lotte's special mission "Recovering the Camera." I normally don't dig the reporter types like, at all, but Lotte's pretty cute! Will almost be unfortunate if I'm nearing the end of her story path, though!
Final Fantasy XI (PC): Not an overly-heavy FFXI run today, but it began with an Undead Swarm. Started off with two Besiegeds, hooking up with Unicornessence and some randoms, and it ended up being pretty fun. It was a two and two alliance during the lamia fight, and our ranks "jumped" up to six total for the savages.
It was enjoyable on the whole (perverted lil taru...), I'ma make it a point to hit up more alliances during big battles!
LEGO Batman (360): Fun stuff! Initially we passed around the controllers, alternating between myself, Frank, Abby and Mom, and made some nice progress. The levels are shorter, but not too short, making it easier to digest than, say, the massive, meandering levels of LEGO Star Wars. It's interesting they choose to use the 1989 Batman's soundtrack, but not in a bad way considering how epic it was. It repeats a little too often, though.
Found out after beating the Riddler's campaign that the corresponding evildoer's missions are unlocked, as well as the Arkham Asylum. There's where the create-a-character mode is (whew, we were worried there wasn't one!), as well as the massive collection of random NPCs to battle. Neat!
It ended up being myself and Frank, and we played pretty deep into the night, doing the first Riddler mission as well as doing a few into the Penguin battles. We also debuted our new heroes, his "Nude Man," a naked lego guy with a purple turban (he ditched the purple cape), and my generic badass, "Dog Puncher," making his first appearance since WWE RAW 2 on the original Xbox.
Valkyria Chronicles II (PSP): Not a whole lot, didn't bother trying the VIP Escort again, but I did knock out "Being Cruel to the Kind" as well as Lotte's special mission "Recovering the Camera." I normally don't dig the reporter types like, at all, but Lotte's pretty cute! Will almost be unfortunate if I'm nearing the end of her story path, though!
Labels:
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Wednesday, September 8, 2010
September 8th, 2010
Final Fantasy XI (PC): Big version update today, which means... not much to me as a Dragoon, since the last two updates have been pretty worthless. Two new jumps, but they take the place of previous jumps and it's arguable if they're a genuine improvement! Somehow I managed to get my update done with, but apparently several people, Tam included, were stuck in a congested mass!
I did play around with the character creation briefly to get an idea of what someone looked like for a fanfic I'm writing, and checked for any Besieged. Evonna was up in the new Scars of Abyssea, but got no response - understandable, tends to be pretty spam heavy there!
Valkyria Chronicles II (PSP): Ouch. Ouch ouch ouch ouch. I failed the "VIP Escort" mission SEVERAL times, once or twice just due to silly little mistakes. The difficulty definitely spikes with this mission, so I might just grind a bit.
I did complete Noel's special mission, "Rescuing Father." One thing I really do like about Valkyria Chronicles II is that you actually get to know all the little characters a lot better. That's pretty cool!
I did play around with the character creation briefly to get an idea of what someone looked like for a fanfic I'm writing, and checked for any Besieged. Evonna was up in the new Scars of Abyssea, but got no response - understandable, tends to be pretty spam heavy there!
Valkyria Chronicles II (PSP): Ouch. Ouch ouch ouch ouch. I failed the "VIP Escort" mission SEVERAL times, once or twice just due to silly little mistakes. The difficulty definitely spikes with this mission, so I might just grind a bit.
I did complete Noel's special mission, "Rescuing Father." One thing I really do like about Valkyria Chronicles II is that you actually get to know all the little characters a lot better. That's pretty cool!
Labels:
final fantasy xi,
pc,
psp,
valkyria chronicles ii
Tuesday, September 7, 2010
September 7th, 2010
Final Fantasy XI (PC): Tamberly and I teamed up to take down the Undead Swarm yet again! Wasn't too much else to XI this day outside of that. I came up short the cash to do the final Mog Locker expansion, but Tam helped me out with a few Gold Imperial Pieces or whatever. Thanks! :D
Valkyria Chronicles II (PSP): Did a few of the March missions as well as made some progress with Lotte *waggles brow*. Slowly but surely! The game does seem a bit padded but I'm still really enjoying it.
Valkyria Chronicles II (PSP): Did a few of the March missions as well as made some progress with Lotte *waggles brow*. Slowly but surely! The game does seem a bit padded but I'm still really enjoying it.
Labels:
final fantasy xi,
pc,
psp,
valkyria chronicles ii
Monday, September 6, 2010
September 6th, 2010
Dead Rising: Case 0 (360): Did another day, this time focusing on getting the 1k zombies killed achievement, as well as just cleaning up. Pushing the motorcycle cart around took care of that fairly easily, and I did manage to figure out another combination (Traffic cone + Spraypaint, which gave me an air horn). It gave me a Scratch card instead of a Combo card, though, which seems to lack details on it... but I don't really know more than that.
So I'm close to having my first ever 100% complete game, Achievements-wise, on 360. Sure, this one is only a 200 pointer, but still. I did glance at recipes while looking for info on the Scratch/Combo thing, and feel a little guilty cheating, but I'm running out of combination ideas!
Final Fantasy XI (PC): Fed Stardust Typhoon, finally saw Brutus for the first time on a "long" walk, and... that's about it! Talked to Evonna for a bit, idled for a while, then xxskyxx told everyone they needed to go to bed, since apparently Miips and myself were two of the few people on that late!
LEGO Batman (360): Not much, just installed it to the hard drive for playing later, not tonight as it turned out but hopefully later this week!
Valkyria Chronicles II (PSP): Just a few more missions, winning the first of the Laevatein matches and moving us into March. I did unlock a special mission with Noel, which should be pretty cool!
The class tree is definitely a lot more involved than it was in the first game. I've got a couple of my Shocktroopers eligible to advance to either Trooper Veteran or Gunner, and then from each of those two there's another two further upgrades! Crazy. Of course, it hardly tells anything about the advanced classes, so I'm hesitant to use the points it takes!
So I'm close to having my first ever 100% complete game, Achievements-wise, on 360. Sure, this one is only a 200 pointer, but still. I did glance at recipes while looking for info on the Scratch/Combo thing, and feel a little guilty cheating, but I'm running out of combination ideas!
Final Fantasy XI (PC): Fed Stardust Typhoon, finally saw Brutus for the first time on a "long" walk, and... that's about it! Talked to Evonna for a bit, idled for a while, then xxskyxx told everyone they needed to go to bed, since apparently Miips and myself were two of the few people on that late!
LEGO Batman (360): Not much, just installed it to the hard drive for playing later, not tonight as it turned out but hopefully later this week!
Valkyria Chronicles II (PSP): Just a few more missions, winning the first of the Laevatein matches and moving us into March. I did unlock a special mission with Noel, which should be pretty cool!
The class tree is definitely a lot more involved than it was in the first game. I've got a couple of my Shocktroopers eligible to advance to either Trooper Veteran or Gunner, and then from each of those two there's another two further upgrades! Crazy. Of course, it hardly tells anything about the advanced classes, so I'm hesitant to use the points it takes!
Labels:
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dead rising case 0,
final fantasy xi,
lego batman,
pc,
psp,
valkyria chronicles ii
Sunday, September 5, 2010
September 5th, 2010
Castlevania: Harmony of Despair (360): Accidentally booted this one up! Good game, I like it, but that's not what I was going for, was just telling my bro about it prior to hitting up Ultimate Alliance 2 and opened it for some reason without thinking!
Dead Rising: Case 0 (360): I was only playing this till Frank got off the phone, but he promptly lay down on the loveseat and fell asleep. So I stuck with it, and what a way to get me hyped for the Dead Rising 2! I had loved the first, but it's been so long that, while I remember adoring it, the literal feeling was gone, replaced by a vague memory of utilizing just about anything to take out zombies.
What a great reminder Case 0 is! It looks a little more serious in tone than the first, but there's a new ability to combine weapons to make them more deadly, and the graphics are a nice little step up.
Case 0 is pretty thorough for a demo, but the downside is it costs $5 and is treated as an Xbox Live Arcade title, which does make it a little short. Even so, there were survivors to rescue (whoa, they can fight this time around!), tons of items to use, and just some awesome fun.
The first time through I died at the boss, only to learn my last save was from an hour earlier. With my bro asleep, I was left to my single player gaming, so I went ahead and tried again, this time finding a lot more stuff, like survivors, which I hadn't seen any of previously besides the Pawn Shop guy and the guy on the roof. This time I came across Tia, Sharon and Nikki. Sharon needed some Zombrex, which left me short on the one needed for Katey, the main character's daughter, so it was game over once it passed the time needed for her dose. D'oh!
Turns out you can replay the game and your stuff carries over (the max level is 5, but your level and some other things carry over to the full game, sweet!). Armed with both new found knowledge and power, the second time went much smoother. I found Gemini and her hubby, saved the three bachelorette party girls, grabbed the two goofy guys, assembled the bike, and then got the gun guy and his daughter, before taking down the boss and escaping town.
So cool.
I was totally going to run grab the full game on Tuesday, but it turns out it was delayed till the end of the month! D'oh! Looks like I'll be delving back into Case 0 to get my fix and finish things up!
Final Fantasy XI (PC): Not much, fed the neglected, lonely bird, and that's about it! Oh, hey, Windurst dropped to third again, behind San d'Oria, then Bastok.
Marvel Ultimate Alliance 2 (360): This one dominated most of the day. I forgot how long these games take to open up, because we've barely got a chance to use anybody besides the default characters and the downloaded guys. I had also forgotten how much this had been simplified from the original, for better and for worse.
It is pretty awesome that the download guys aren't just reskins but full on new characters. Juggernaut has his own voicework, moves and size compared to the other bruisers, for example.
Anyway, it was awesome to play four player, with myself, Frank, Abby and Mom. We made it through the first part of the game, juuuuust one short of where we choose pro-registration or anti-registration, having finished the Lucia Von Barda battle on the boat, and we finished the day by doing a TON of trivia - too bad it loops after about forty questions, we're thinking you had to unlock more in the first game and hoping it's the same here.
Valkyria Chronicles II (PSP): Just a few more missions, moving us up to the tournament qualifier match thingy. I really am enjoying this game, it really summons memories of Dreamcast-era Sega, just like it's predecessor.
Dead Rising: Case 0 (360): I was only playing this till Frank got off the phone, but he promptly lay down on the loveseat and fell asleep. So I stuck with it, and what a way to get me hyped for the Dead Rising 2! I had loved the first, but it's been so long that, while I remember adoring it, the literal feeling was gone, replaced by a vague memory of utilizing just about anything to take out zombies.
What a great reminder Case 0 is! It looks a little more serious in tone than the first, but there's a new ability to combine weapons to make them more deadly, and the graphics are a nice little step up.
Case 0 is pretty thorough for a demo, but the downside is it costs $5 and is treated as an Xbox Live Arcade title, which does make it a little short. Even so, there were survivors to rescue (whoa, they can fight this time around!), tons of items to use, and just some awesome fun.
The first time through I died at the boss, only to learn my last save was from an hour earlier. With my bro asleep, I was left to my single player gaming, so I went ahead and tried again, this time finding a lot more stuff, like survivors, which I hadn't seen any of previously besides the Pawn Shop guy and the guy on the roof. This time I came across Tia, Sharon and Nikki. Sharon needed some Zombrex, which left me short on the one needed for Katey, the main character's daughter, so it was game over once it passed the time needed for her dose. D'oh!
Turns out you can replay the game and your stuff carries over (the max level is 5, but your level and some other things carry over to the full game, sweet!). Armed with both new found knowledge and power, the second time went much smoother. I found Gemini and her hubby, saved the three bachelorette party girls, grabbed the two goofy guys, assembled the bike, and then got the gun guy and his daughter, before taking down the boss and escaping town.
So cool.
I was totally going to run grab the full game on Tuesday, but it turns out it was delayed till the end of the month! D'oh! Looks like I'll be delving back into Case 0 to get my fix and finish things up!
Final Fantasy XI (PC): Not much, fed the neglected, lonely bird, and that's about it! Oh, hey, Windurst dropped to third again, behind San d'Oria, then Bastok.
Marvel Ultimate Alliance 2 (360): This one dominated most of the day. I forgot how long these games take to open up, because we've barely got a chance to use anybody besides the default characters and the downloaded guys. I had also forgotten how much this had been simplified from the original, for better and for worse.
It is pretty awesome that the download guys aren't just reskins but full on new characters. Juggernaut has his own voicework, moves and size compared to the other bruisers, for example.
Anyway, it was awesome to play four player, with myself, Frank, Abby and Mom. We made it through the first part of the game, juuuuust one short of where we choose pro-registration or anti-registration, having finished the Lucia Von Barda battle on the boat, and we finished the day by doing a TON of trivia - too bad it loops after about forty questions, we're thinking you had to unlock more in the first game and hoping it's the same here.
Valkyria Chronicles II (PSP): Just a few more missions, moving us up to the tournament qualifier match thingy. I really am enjoying this game, it really summons memories of Dreamcast-era Sega, just like it's predecessor.
Saturday, September 4, 2010
September 4th, 2010
Final Fantasy XIV (PC): I finally made it into the beta. You know, the open beta that isn't open because applications must be approved, and they keep closing apps for sometimes a day. Of course, stupid me, I couldn't get the installer working, only to see a similar issue on a forum with the solution being "restart." I did last night, and it worked, so it took a few more hours throughout the day to get it going!
Impressions? It's gorgeous, but I think I'll need an upgrade, because I'm only rocking mid-teens in terms of framerate unless I drop the settings all to the lowest. Then I'm hitting early thirties, but it looks a lot worse!
Tam and I palled around a bit, messing with the paltry list of emotes (better than XI's, but still pretty chintzy... I miss PSU, where we had close to triple digits. :/ Did some fighting, and there's no auto-attack, which is weird, but kinda neat because it keeps you active. No death penalty, which is cool, and you seem to run faster than you did by default in XI.
Overall? I'm still pretty stoked for XIV, although I'm really worried about the system requirements and the dread "Fatigue System."
Marvel Ultimate Alliance 2 (360): Myself, my bro and my mom all joined up and fired up the game, making some decent progress on the Legendary difficulty mode! Pretty hardcore! We only had about an hour an a half though before Mom's Bleach show came on, but still! A good start, I think we beat the first boss or so!
Valkyria Chronicles II (PSP): Just a little further! One mission in February, slowly but surely!
Impressions? It's gorgeous, but I think I'll need an upgrade, because I'm only rocking mid-teens in terms of framerate unless I drop the settings all to the lowest. Then I'm hitting early thirties, but it looks a lot worse!
Tam and I palled around a bit, messing with the paltry list of emotes (better than XI's, but still pretty chintzy... I miss PSU, where we had close to triple digits. :/ Did some fighting, and there's no auto-attack, which is weird, but kinda neat because it keeps you active. No death penalty, which is cool, and you seem to run faster than you did by default in XI.
Overall? I'm still pretty stoked for XIV, although I'm really worried about the system requirements and the dread "Fatigue System."
Marvel Ultimate Alliance 2 (360): Myself, my bro and my mom all joined up and fired up the game, making some decent progress on the Legendary difficulty mode! Pretty hardcore! We only had about an hour an a half though before Mom's Bleach show came on, but still! A good start, I think we beat the first boss or so!
Valkyria Chronicles II (PSP): Just a little further! One mission in February, slowly but surely!
Friday, September 3, 2010
September 3rd, 2010
So I'm finally in the XIV beta! Now I just need to get this installer working... oh, wait, all I needed to do all week was just restart! Ugh, you KNOW that's the first solution, Chuck!
Of course, it's partly SE's fault since I NEVER have to restart anymore after installing something, particularly a game. But Square Enix's has to be Square Enix. :/
Valkyria Chronicles (PSP): Nice progress, all the way up through the January missions to February! While VCII doesn't have that epic sweeping feel yet that VC did, I'm really enjoying it, it definitely keeps up the spirit well!
Favorite cadets so far? Lotte, because she just seems fun, and Noel, because she gives off that laid back, nice girl vibe!
Of course, it's partly SE's fault since I NEVER have to restart anymore after installing something, particularly a game. But Square Enix's has to be Square Enix. :/
Valkyria Chronicles (PSP): Nice progress, all the way up through the January missions to February! While VCII doesn't have that epic sweeping feel yet that VC did, I'm really enjoying it, it definitely keeps up the spirit well!
Favorite cadets so far? Lotte, because she just seems fun, and Noel, because she gives off that laid back, nice girl vibe!
Labels:
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pc,
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Thursday, September 2, 2010
September 2nd, 2010
Final Fantasy XI (PC): Fed the chocobo, then stood around chatting for a long time with my buddies Aralya and Evonna. That's about it! Only intended to be on long enough to handle the bird, but it's hard to pass up an opportunity to chill with friends!
Valkyria Chronicles II (PSP): Some decent progress! I'm at the academy now, and got to see the new Armored Tech class. It's weird, they carry shields and big hammers to hit guys with, and they pick up mines and repair sandbags while Engineers are more healing focused this time around. But Isara's on of the Armored Techs, so it's awesome to get to directly play her!
Okay, I guess since she was piloting the tank in VC you were technically playing as her, not Welkin, but you know what I mean!
It's also sillier than the first game, very much like a high school comedy-drama anime. Some people are up in arms about this, and while I did prefer the atmosphere of the first, VCII is pretty cute!
Valkyria Chronicles II (PSP): Some decent progress! I'm at the academy now, and got to see the new Armored Tech class. It's weird, they carry shields and big hammers to hit guys with, and they pick up mines and repair sandbags while Engineers are more healing focused this time around. But Isara's on of the Armored Techs, so it's awesome to get to directly play her!
Okay, I guess since she was piloting the tank in VC you were technically playing as her, not Welkin, but you know what I mean!
It's also sillier than the first game, very much like a high school comedy-drama anime. Some people are up in arms about this, and while I did prefer the atmosphere of the first, VCII is pretty cute!
Labels:
final fantasy xi,
pc,
psp,
valkyria chronicles ii
Wednesday, September 1, 2010
September 1st, 2010
So it's back! We'll see if it sticks this time, my original lasted closed to three years! I figured today marked both endings and beginnings, endgame of FFXI and the start of XIV, finishing Valkyria Chronicles I and moving on to II. Both series are high on my list and mean a lot to me, so it seemed like a good day to get started again!
Final Fantasy XI (PC): Not too much... DynaDeviants cancelled Dynamis again, I got Clearite killed accidently in Boyahda Tree, did a Level 1 Besieged against the Undead Swarm that took about 30-40 minutes, far more than L1 should, messed up the Tactics Pearl quest and only got my NPC 2900 instead of the max 5800 EXP I could've, and got Stardust Typhoon, my chocobo, to learn the Gallop ability. So I guess it was at least forward movement, even if it was sloppy.
Final Fantasy XIV (PC): Oh, wait, this shouldn't be on here! First off, the installer doesn't want to work with me, second, the open beta (that requires registration and your application to be selected by Square, making it not an open beta) is overloaded and not accepting new entries at this point. Ah well, they're already disappointing me with this Fatigue System crap (and I suppose numerous things since the 32-bit era), so why am I surprised?
Marvel Ultimate Alliance 2 (360): Turns out the download heroes (Juggernaut, Magneto, Black Panther, Carnage, Cable and Psylocke) had been re-added to the Marketplace, so in preparation of playing it soon with Frank while he's in town, I snapped them up!
Phantasy Star Portable 2 Trial Edition (PSP): Not much, got it onto the PSP and fired it up long enough to lock in my guild card number! It's pretty high already, like 20k? 2k? Either way, pretty high! I did import Dyne from the first game, and... yeah, I don't see how it imports, it looks NOTHING like Dyne!
Hopefully Lindz is around soon so we can play!
Valkyria Chronicles (PS3): I had started up the sequel and made it a couple missions into it, but it just didn't feel right leaving the original unfinished. After a frustrating battle against the final boss, we won, and finally I could say I had beaten VC.
And the ending was so fitting with the rest of the game, just very sweet and heartwarming. I really need to watch the anime sometime.
The downside? Having unlocked New Game+, it was hard not to keep playing! It was wonderful to see Marina, Nina and Wendy back, my three casualties from the first play through.
Valkyria Chronicles II (PSP): Woohoo, it's finally here, and I even received it the day after it shipped. Unfortunately, I had to buy it from GameStop to get a couple pre-order missions. Regardless, I was ready to play!
Or not, because you can't just play a game anymore. First, I entered the code for my GameStop missions on PS3, then transferred them to the PSP. Then I brought over my VCI save. Then I added in the passwords from the VCII website to unlock various things, including all of Edy's Detachment (whoa, way cool!).
Good to go, so I hit up the Tutorial... only to read online you need to have Phantasy Star Portable 2 data on the memory card BEFORE you started a game in order to get Emilia, and Sega is releasing the two games in reverse order here with PSP2 a few weeks off. So I nabbed a Japanese save and started over... only to learn that information that I needed a save before starting was false.
There's apparently even more stuff you can unlock, mostly characters from VCI and the manga Valkyria: Wish Your Smile, so hopefully all that good stuff gets a US release.
Anyway, the game! Just did the first couple missions, and it feels like Valkyria Chronicles. The graphics are quite a step down, and the areas are now segmented into smaller zones that make up one level, presumably because the PSP couldn't handle the massive, fluid levels of the original. The storyline has a potential to be epic, but right now it is a little high-school drama shoujo-ish. Not a bad thing, just departures from the original.
But serious complaint time: why can't I save in mid-battle on a portable system, when I could on a console? If anything, it should be the other way around!
Hopefully I'll get to sink my teeth deeper into it over the next few days... I do so love VC!
Final Fantasy XI (PC): Not too much... DynaDeviants cancelled Dynamis again, I got Clearite killed accidently in Boyahda Tree, did a Level 1 Besieged against the Undead Swarm that took about 30-40 minutes, far more than L1 should, messed up the Tactics Pearl quest and only got my NPC 2900 instead of the max 5800 EXP I could've, and got Stardust Typhoon, my chocobo, to learn the Gallop ability. So I guess it was at least forward movement, even if it was sloppy.
Final Fantasy XIV (PC): Oh, wait, this shouldn't be on here! First off, the installer doesn't want to work with me, second, the open beta (that requires registration and your application to be selected by Square, making it not an open beta) is overloaded and not accepting new entries at this point. Ah well, they're already disappointing me with this Fatigue System crap (and I suppose numerous things since the 32-bit era), so why am I surprised?
Marvel Ultimate Alliance 2 (360): Turns out the download heroes (Juggernaut, Magneto, Black Panther, Carnage, Cable and Psylocke) had been re-added to the Marketplace, so in preparation of playing it soon with Frank while he's in town, I snapped them up!
Phantasy Star Portable 2 Trial Edition (PSP): Not much, got it onto the PSP and fired it up long enough to lock in my guild card number! It's pretty high already, like 20k? 2k? Either way, pretty high! I did import Dyne from the first game, and... yeah, I don't see how it imports, it looks NOTHING like Dyne!
Hopefully Lindz is around soon so we can play!
Valkyria Chronicles (PS3): I had started up the sequel and made it a couple missions into it, but it just didn't feel right leaving the original unfinished. After a frustrating battle against the final boss, we won, and finally I could say I had beaten VC.
And the ending was so fitting with the rest of the game, just very sweet and heartwarming. I really need to watch the anime sometime.
The downside? Having unlocked New Game+, it was hard not to keep playing! It was wonderful to see Marina, Nina and Wendy back, my three casualties from the first play through.
Valkyria Chronicles II (PSP): Woohoo, it's finally here, and I even received it the day after it shipped. Unfortunately, I had to buy it from GameStop to get a couple pre-order missions. Regardless, I was ready to play!
Or not, because you can't just play a game anymore. First, I entered the code for my GameStop missions on PS3, then transferred them to the PSP. Then I brought over my VCI save. Then I added in the passwords from the VCII website to unlock various things, including all of Edy's Detachment (whoa, way cool!).
Good to go, so I hit up the Tutorial... only to read online you need to have Phantasy Star Portable 2 data on the memory card BEFORE you started a game in order to get Emilia, and Sega is releasing the two games in reverse order here with PSP2 a few weeks off. So I nabbed a Japanese save and started over... only to learn that information that I needed a save before starting was false.
There's apparently even more stuff you can unlock, mostly characters from VCI and the manga Valkyria: Wish Your Smile, so hopefully all that good stuff gets a US release.
Anyway, the game! Just did the first couple missions, and it feels like Valkyria Chronicles. The graphics are quite a step down, and the areas are now segmented into smaller zones that make up one level, presumably because the PSP couldn't handle the massive, fluid levels of the original. The storyline has a potential to be epic, but right now it is a little high-school drama shoujo-ish. Not a bad thing, just departures from the original.
But serious complaint time: why can't I save in mid-battle on a portable system, when I could on a console? If anything, it should be the other way around!
Hopefully I'll get to sink my teeth deeper into it over the next few days... I do so love VC!
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