Sexy Brutale, The (PC): I finished the achievements and collectibles and scored the alternate ending. It was a cute, happy ending, with no twist and more-or-less playing the story straight (that is, no genre-swapping or "it was a dream" stuff), so that was nice. You do shatter glass using your powers to end it--probably another metaphor, shattering the illusion or some such--but still.
It also marks only my third game to be 100%ed in achievements on Steam, the other two being NiGHTS into Dreams and Borderless Gaming, which has one achievement simply for using the program!
Sword of Chaos Online (iOS): I actually did Resource Battle today! It's basically a guild versus guild PvP thing, and it's fun. It's also at 2300 my time, which is right in the middle of my sleep (I crash around 2030-2100 and sleep until 0455 when I get up for work), but since I was up and went for it. We won both, I was mostly stomped, but whatever!
Minor Entries: Black Desert Online (PC), Blade and Soul (PC)
Saturday, April 21, 2018
Thursday, April 19, 2018
April 20, 2018
Sexy Brutale, The (PC): I beat The Sexy Brutale today, and the twist ending left me with mixed feelings. Emotionally, it was powerful, but it was an "it was all a dream" deal where it turns out it's all a metaphor for the guilt Lucas experienced having inadvertently killed his friends and his wife when he attempted to burn down the mansion for insurance purposes. It's almost like it was two different games: the creepy, stealthy Clue-esque murder mystery mingled with Groundhog Day for the first 90%, and then a dream-sequence emotional metaphor at the end.
Still, it was a highly enjoyable experience, even if the genre is basically swapped in the last 5-10%. I may go for the achievements and alternate ending later!
Minor Entries: Black Desert Online, Blade and Soul, Sword of Chaos (iOS)
Still, it was a highly enjoyable experience, even if the genre is basically swapped in the last 5-10%. I may go for the achievements and alternate ending later!
Minor Entries: Black Desert Online, Blade and Soul, Sword of Chaos (iOS)
Labels:
Black Desert Online,
Blade and Soul,
iOS,
pc,
Sexy Brutale,
Sword of Chaos
Wednesday, April 18, 2018
April 18, 2018
Minor Entries: Black Desert Online (PC), Blade and Soul (PC), Sword of Chaos (iOS)
Labels:
Black Desert Online,
Blade and Soul,
iOS,
pc,
Sword of Chaos
Tuesday, April 17, 2018
April 17, 2018
Black Desert Online (PC): Logged in, sold stuff, logged out!
Blade & Soul (PC): Logged in, activated the Jackpot item, logged out!
Sexy Brutale, The (PC): Made it a little further by saving Redd and a guy whose name I forgot. I figured out the second half of the trick first after a rather amusing exchange between two of the staff who talk back and forth for hours in one to two word exchanges, only for one to finally flip his lid and shout out the entire second answer in verbose fashion!
I really like the sound, look, and feel of the game. It's creepy--not Splatterhouse or Castlevania creepy, but sort of like a dark version of Tim Burton: everything is just a touch off, and it's unsettling. I'd love to see a sequel, or a game made in the same style but expanded into a less linear game.
Sword of Chaos (iOS): The usual: a few Holy Square runs, and the basic dailies, and that's it!
Blade & Soul (PC): Logged in, activated the Jackpot item, logged out!
Sexy Brutale, The (PC): Made it a little further by saving Redd and a guy whose name I forgot. I figured out the second half of the trick first after a rather amusing exchange between two of the staff who talk back and forth for hours in one to two word exchanges, only for one to finally flip his lid and shout out the entire second answer in verbose fashion!
I really like the sound, look, and feel of the game. It's creepy--not Splatterhouse or Castlevania creepy, but sort of like a dark version of Tim Burton: everything is just a touch off, and it's unsettling. I'd love to see a sequel, or a game made in the same style but expanded into a less linear game.
Sword of Chaos (iOS): The usual: a few Holy Square runs, and the basic dailies, and that's it!
Labels:
Black Desert Online,
Blade & Soul,
iOS,
MMO,
pc,
Puzzle,
RPG,
Sexy Brutale,
Sword of Chaos
Monday, April 16, 2018
April 16, 2018
Black Desert Online (PC): Logged in as Greenpaw, collected the daily login item, and put it on the marketplace!
Blade & Soul (PC): Activated the Jackpot item to push it up another stage!
Suikoden IV (PS2/Emulation): Played around with PCSX2. Suikoden IV looks terrible... my, how PS2 games have aged! But then at 1080p with upped resolution and anti-aliasing, it looks great! Only played up to the second checkpoint, just to be sure the settings are all working fine and such.
Sword of Chaos (iOS): Burned my daily Holy Square charges for a few more Divinity levels. That's it!
Blade & Soul (PC): Activated the Jackpot item to push it up another stage!
Suikoden IV (PS2/Emulation): Played around with PCSX2. Suikoden IV looks terrible... my, how PS2 games have aged! But then at 1080p with upped resolution and anti-aliasing, it looks great! Only played up to the second checkpoint, just to be sure the settings are all working fine and such.
Sword of Chaos (iOS): Burned my daily Holy Square charges for a few more Divinity levels. That's it!
Labels:
Black Desert Online,
Blade & Soul,
emulation,
iOS,
PS2,
Suikoden IV,
Sword of Chaos
Monday, July 20, 2015
After keeping a gaming journal for a consistent three years (around 2003/4 until I went into the Army around the end of 2006), I've been horrible at it! Here's another try...
Elder Scrolls: Daggerfall, The (PC): Just a few Mages Guild quests. Slow progress. I know it's fawned over in the RPG community, and there's a lot I like, but it's no Morrowind. Daggerfall offers a massive but empty, buggy world. Everything seems generic and cookie-cutter (outside of the main questlines), and while the gameplay has some really neat aspects, it's archaic, clunky, and, as well, buggy.
Still, it's enjoyable enough. No harpies or lamia yet, hahah.
Resident Evil Revelations 2 (PC): Did the daily (Rachel is only one skill level from maxing out the rocket launcher skill), then did some grinding. No rainbow items this time, alas. I'd really love to get a three star handgun!
World of Warcraft (PC): Did Cinnaris's Draenor flying dailies, grinding out some Saber-something rep in a group, and then brought Obme to Tanaan Jungle and Lion's Watch. And the usual follower stuff on Dyne/Meg/Lit.
Elder Scrolls: Daggerfall, The (PC): Just a few Mages Guild quests. Slow progress. I know it's fawned over in the RPG community, and there's a lot I like, but it's no Morrowind. Daggerfall offers a massive but empty, buggy world. Everything seems generic and cookie-cutter (outside of the main questlines), and while the gameplay has some really neat aspects, it's archaic, clunky, and, as well, buggy.
Still, it's enjoyable enough. No harpies or lamia yet, hahah.
Resident Evil Revelations 2 (PC): Did the daily (Rachel is only one skill level from maxing out the rocket launcher skill), then did some grinding. No rainbow items this time, alas. I'd really love to get a three star handgun!
World of Warcraft (PC): Did Cinnaris's Draenor flying dailies, grinding out some Saber-something rep in a group, and then brought Obme to Tanaan Jungle and Lion's Watch. And the usual follower stuff on Dyne/Meg/Lit.
Labels:
daggerfall,
elder scrolls,
pc,
rachael,
rachel,
resident evil,
windows,
world of warcraft
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