Deadly Premonition (360): Explored the hospital a bit, and there was a neat little segment where you were put in control of York as he inspected the dead girl's body himself. You end up finding what appears to be a little red seed (which would make sense, with the Japanese name of the game being "Red Seeds Profile."), and in a comedic moment, he pulls out a baggie with a few little red seeds inside.
Then another, and another, and another, till there's a half-dozen little bags of seeds. The game is full of little moments like this, where it's almost jarring the sudden silliness. Next it was off a little bit of forest (a several-minute drive, real-time) to interview the the two little twins who discovered the body, followed by another few minutes of investigating and profiling.
From there it was to an old lumbermill, which dragged on a little bit, but ended on a high moment via an elongated Quick-Time event. It started off by hiding, using the left trigger to hold your breath, before turning into a genuine chase. Waggling the left analog stick to run was a little excessive, but on the whole it was fun, with my variety and a neat payoff.
Hopefully I'll have some more time tomorrow, both in real life and in the game, to do a little more exploring. Doing two dungeons in a row is threatening burnout, and the open, Grand Theft Auto meets Shenmue feel of the city has me curious to take a deeper look around and see what there is to uncover.
Completed: Episode 1, Chapters 3-5.
Sonic & Sega All-Star Racing (360): I didn't play it at all today, but I did spend $4 just to download "Forklift Ryo." A waste of money, sure, but I gotta have my Shenmue!
Monday, April 5, 2010
April 4th, 2010
Labels:
360,
deadly premonition,
ignition,
sega,
shenmue,
sonic and sega all-star racing
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